近日,暴雪官方论坛上的一个讨论1v1平衡的主题,渐渐转移到了竞技场5v5以及战士上,而暴雪官方工作人员Kalgan在回复中表示,会削弱战士的锤专精天赋,主要方法是降低晕眩触发几率,改变目前锤专精一统天下的局面,让战士有更多的天赋选择。而欧服官方网站的一位工作人员Salthem则在类似内容的帖子中首先对Kalgan的说法表示认同,并提示玩家继续讨论与术士相关的内容。讨论还在继续,我们将对暴雪工作人员的官方答复进行密切关注,第一时间获取有用的信息。 部分原文内容: And does that include toning down Stormherald swinging, Mortal Strike Warriors, who are dominating GROUP PvP? That's where balance is supposed to be met, right? I see you hit Paladins with a couple duration reductions on Blessing of Freedom (2.2). That's one way to do it, but that's an indirect approach to the Real problem. Kalgan:Yes, one of the changes is a reduction to the mace spec stun proc rate. It should still be as good as the other specs, just not clearly the favorite. Is it acceptable to you, the game developers, where Warlocks are? Kalgan:Nope. Although I could probably say that to varying degree about any class depending on what particular part of the game you're talking about. Patch 2.2 has the resilience change for starters, and patch 2.3 has more changes, including improvements to a lot of the things that were discussed at blizzcon. Salthem:For those worried about the strength of the nerf, to quote Kalgan in a later post: It should still be as good as the other specs, just not clearly the favorite. I think that this is the route of the problem, when we see every warrior speccing mace for PvP as a no-brainer something is definitely wrong. When pallies specc holy, warrior specc MS and no warlocks specc destro "as a nobrainer" shouldn't you try to do something about that aswell? can't say i'm too bothered with the nerf tho since every team i meet got a macewarr with them too so it evens out in the end just thinks the reason stated could go for dozens of other talentbuilds aswell. Salthem:You're right, and because of that there are many other changes coming in 2.3 aswell. As Optikan pointed out, this was just a side comment in an original discussion about warlocks. |